Rifles
Interdictor
Measured across 45 real players, each with 50+ kills with it.
It's used at the same ranges as other Rifles: 21.1% of its kills are hip-fire. Among the 7 Rifles, it ranks 1st in shots per kill (2.6), 1st in accuracy (46.3%) and 2nd in kills per minute (1.42).
- Fewest shots per kill in its type
- Most accurate in its type
- Kills per minute
- 1.42
- Hip-fire kills
- 21.1%
- Its family: 14.5%. The higher, the closer range.

What's good with the Interdictor
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
−37% vs its family2.6
Half of players are between 2.2 and 3.8. At 2.2 or fewer, you use it better than 3 in 4. Below 2.1, top 10%.
Accuracy
+18% vs its family46.3%
Half of players are between 39.6% and 50.2%. At 50.2% or more, you use it better than 3 in 4. Above 52.2%, top 10%.
Headshots
−69% vs its family20.9%
Half of players are between 16.2% and 60.2%. At 60.2% or more, you use it better than 3 in 4. Above 73.7%, top 10%.
Which class gets the most out of it
It's a signature weapon of the Recon class: that class carries it with an advantage. Other classes can use it too, without the advantage.
Against the rest: rifles
Shots per kill
Rank 1 of 7
Accuracy
Rank 1 of 7
Headshots
Rank 7 of 7
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.