Shotguns
M1014
Measured across 34 real players, each with 50+ kills with it.
It's used at closer range than other Shotguns: 63.4% of its kills are hip-fire, against 42.7% for the rest.
- Kills per minute
- 2.65
- Hip-fire kills
- 63.4%
- Its family: 43.6%. The higher, the closer range.

What's good with the M1014
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
+29% vs its family3.6
Half of players are between 2.8 and 4.4. At 2.8 or fewer, you use it better than 3 in 4. Below 1.9, top 10%.
Accuracy
−10% vs its family59.7%
Half of players are between 40.6% and 85.3%. At 85.3% or more, you use it better than 3 in 4. Above 92.1%, top 10%.
Headshots
−12% vs its family8.9%
Half of players are between 7.8% and 10.4%. At 10.4% or more, you use it better than 3 in 4. Above 12.2%, top 10%.
Which class gets the most out of it
Shotguns aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: shotguns
Shots per kill
Rank 2 of 3
Accuracy
Rank 3 of 3
Headshots
Rank 2 of 3
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.
