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Shotguns

M1014

Measured across 34 real players, each with 50+ kills with it.

It's used at closer range than other Shotguns: 63.4% of its kills are hip-fire, against 42.7% for the rest.

Kills per minute
2.65
Hip-fire kills
63.4%
Its family: 43.6%. The higher, the closer range.
M1014

What's good with the M1014

How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.

Shots per kill

+29% vs its family3.6

Half of players are between 2.8 and 4.4. At 2.8 or fewer, you use it better than 3 in 4. Below 1.9, top 10%.

Accuracy

−10% vs its family59.7%

Half of players are between 40.6% and 85.3%. At 85.3% or more, you use it better than 3 in 4. Above 92.1%, top 10%.

Headshots

−12% vs its family8.9%

Half of players are between 7.8% and 10.4%. At 10.4% or more, you use it better than 3 in 4. Above 12.2%, top 10%.

Which class gets the most out of it

Shotguns aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.

Compare it with other weapons

Against the rest: shotguns

Shots per kill

Rank 2 of 3

  1. M87A12.5
  2. M10143.6
  3. 18.5KS-K7.6

Accuracy

Rank 3 of 3

  1. 18.5KS-K69.5%
  2. M87A167.5%
  3. M101459.7%

Headshots

Rank 2 of 3

  1. M87A110.4%
  2. M10148.9%
  3. 18.5KS-K8.8%

Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.