Shotguns
M87A1
Measured across 139 real players, each with 50+ kills with it.
It's used at the same ranges as other Shotguns: 40.0% of its kills are hip-fire.
- Fewest shots per kill in its type
- Most headshots in its type
- Kills per minute
- 2.29
- Hip-fire kills
- 40.0%
- Its family: 43.6%. The higher, the closer range.

What's good with the M87A1
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
−11% vs its family2.5
Half of players are between 2.2 and 3.1. At 2.2 or fewer, you use it better than 3 in 4. Below 1.8, top 10%.
Accuracy
average vs its family67.5%
Half of players are between 56.5% and 82.4%. At 82.4% or more, you use it better than 3 in 4. Above 91.9%, top 10%.
Headshots
+3% vs its family10.4%
Half of players are between 8.9% and 13.1%. At 13.1% or more, you use it better than 3 in 4. Above 16.3%, top 10%.
Which class gets the most out of it
Shotguns aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: shotguns
Shots per kill
Rank 1 of 3
Accuracy
Rank 2 of 3
Headshots
Rank 1 of 3
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.
