Pistols
vz. 61
Measured across 14 real players, each with 50+ kills with it.
It's used at the same ranges as other Pistols: 42.4% of its kills are hip-fire. Among the 5 Pistols, it ranks 5th in shots per kill (25.4), 5th in accuracy (28.3%) and 4th in kills per minute (1.37).
- Kills per minute
- 1.37
- Hip-fire kills
- 42.4%
- Its family: 46.2%. The higher, the closer range.
What's good with the vz. 61
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
+362% vs its family25.4
Half of players are between 23.3 and 33.3. At 23.3 or fewer, you use it better than 3 in 4.
Accuracy
−24% vs its family28.3%
Half of players are between 25.3% and 29.5%. At 29.5% or more, you use it better than 3 in 4.
Headshots
−24% vs its family14.0%
Half of players are between 11.9% and 16.8%. At 16.8% or more, you use it better than 3 in 4.
Which class gets the most out of it
Pistols aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: pistols
Shots per kill
Rank 5 of 5
Accuracy
Rank 5 of 5
Headshots
Rank 3 of 5
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.