Carbines
GRT-BC
Measured across 87 real players, each with 50+ kills with it.
It's used at the same ranges as other Carbines: 17.0% of its kills are hip-fire. Among the 9 Carbines, it ranks 5th in shots per kill (25.2), 3rd in accuracy (22.7%) and 4th in kills per minute (1.95).
- Kills per minute
- 1.95
- Hip-fire kills
- 17.0%
- Its family: 12.0%. The higher, the closer range.

What's good with the GRT-BC
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
−7% vs its family25.2
Half of players are between 20.4 and 32.3. At 20.4 or fewer, you use it better than 3 in 4. Below 17.2, top 10%.
Accuracy
+6% vs its family22.7%
Half of players are between 19.1% and 25.6%. At 25.6% or more, you use it better than 3 in 4. Above 29.3%, top 10%.
Headshots
average vs its family14.5%
Half of players are between 13.1% and 16.5%. At 16.5% or more, you use it better than 3 in 4. Above 19.6%, top 10%.
Which class gets the most out of it
Carbines aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: carbines
Shots per kill
Rank 5 of 9
Accuracy
Rank 3 of 9
Headshots
Rank 4 of 9
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.
