Carbines
SG 553R
Measured across 754 real players, each with 50+ kills with it.
It's the 3rd most used weapon among the players we track. It's used at the same ranges as other Carbines: 15.1% of its kills are hip-fire. Among the 9 Carbines, it ranks 3rd in shots per kill (22.2), 5th in accuracy (22.2%) and 3rd in kills per minute (1.99).
- Kills per minute
- 1.99
- Hip-fire kills
- 15.1%
- Its family: 12.0%. The higher, the closer range.

What's good with the SG 553R
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
−18% vs its family22.2
Half of players are between 18.1 and 30.2. At 18.1 or fewer, you use it better than 3 in 4. Below 15.6, top 10%.
Accuracy
+4% vs its family22.2%
Half of players are between 19.3% and 25.1%. At 25.1% or more, you use it better than 3 in 4. Above 28.0%, top 10%.
Headshots
−6% vs its family13.3%
Half of players are between 11.7% and 15.4%. At 15.4% or more, you use it better than 3 in 4. Above 17.7%, top 10%.
Which class gets the most out of it
Carbines aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: carbines
Shots per kill
Rank 3 of 9
Accuracy
Rank 5 of 9
Headshots
Rank 7 of 9
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.
