Carbines
SG 553R
Measured across 75 real players, each with 50+ kills with it.

- Shots per kill
- 21.7
- −16% vs its family
- Accuracy
- 19.6%
- +5% vs its family
- Headshots
- 12.7%
- −5% vs its family
- Kills per minute
- —
- Coming in a few days: we're measuring it.
What's good with the SG 553R
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
21.7
Half of players are between 18.9 and 27.4. At 18.9 or fewer, you use it better than 3 in 4. Below 13.5, top 10%.
Accuracy
19.6%
Half of players are between 17.0% and 21.9%. At 21.9% or more, you use it better than 3 in 4. Above 24.1%, top 10%.
Headshots
12.7%
Half of players are between 10.9% and 15.9%. At 15.9% or more, you use it better than 3 in 4. Above 18.3%, top 10%.
Which class gets the most out of it
Carbines aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: carbines
Shots per kill
Rank 3 of 7
Accuracy
Rank 4 of 7
Headshots
Rank 6 of 7
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.