Carbines
M4A1
Measured across 983 real players, each with 50+ kills with it.
It's the most used weapon among the players we track. It's used at the same ranges as other Carbines: 16.5% of its kills are hip-fire. Among the 9 Carbines, it ranks 8th in shots per kill (27.4), 9th in accuracy (20.8%) and 6th in kills per minute (1.63).
- Kills per minute
- 1.63
- Hip-fire kills
- 16.5%
- Its family: 12.0%. The higher, the closer range.

What's good with the M4A1
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
average vs its family27.4
Half of players are between 21.6 and 35.1. At 21.6 or fewer, you use it better than 3 in 4. Below 18.1, top 10%.
Accuracy
−3% vs its family20.8%
Half of players are between 17.7% and 23.9%. At 23.9% or more, you use it better than 3 in 4. Above 27.1%, top 10%.
Headshots
+3% vs its family14.6%
Half of players are between 12.8% and 16.8%. At 16.8% or more, you use it better than 3 in 4. Above 19.1%, top 10%.
Which class gets the most out of it
Carbines aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: carbines
Shots per kill
Rank 8 of 9
Accuracy
Rank 9 of 9
Headshots
Rank 3 of 9
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.
