Assault Rifles
M16A4
Measured across 229 real players, each with 50+ kills with it.
It's used at the same ranges as other Assault Rifles: 7.3% of its kills are hip-fire. Among the 12 Assault Rifles, it ranks 10th in shots per kill (27), 10th in accuracy (20.0%) and 4th in kills per minute (1.72).
- Kills per minute
- 1.72
- Hip-fire kills
- 7.3%
- Its family: 12.0%. The higher, the closer range.
What's good with the M16A4
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
average vs its family27
Half of players are between 21.9 and 34.3. At 21.9 or fewer, you use it better than 3 in 4. Below 19.1, top 10%.
Accuracy
−7% vs its family20.0%
Half of players are between 16.7% and 23.2%. At 23.2% or more, you use it better than 3 in 4. Above 25.6%, top 10%.
Headshots
+4% vs its family14.7%
Half of players are between 13.0% and 17.1%. At 17.1% or more, you use it better than 3 in 4. Above 19.7%, top 10%.
Which class gets the most out of it
It's a signature weapon of the Assault class: that class carries it with an advantage. Other classes can use it too, without the advantage.
Against the rest: assault rifles
Shots per kill
Rank 10 of 12
Accuracy
Rank 10 of 12
Headshots
Rank 5 of 12
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.
