SMG-PDWs
RSPR
Measured across 8 real players, each with 50+ kills with it.
It's used at the same ranges as other SMG-PDWs: 12.9% of its kills are hip-fire. Among the 11 SMG-PDWs, it ranks 1st in shots per kill (17), 1st in accuracy (23.8%) and 1st in kills per minute (2.9).
- Fewest shots per kill in its type
- Most accurate in its type
- Most headshots in its type
- Kills per minute
- 2.9
- Hip-fire kills
- 12.9%
- Its family: 12.0%. The higher, the closer range.
What's good with the RSPR
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
−37% vs its family17
Half of players are between 11.3 and 21. At 11.3 or fewer, you use it better than 3 in 4.
Accuracy
+11% vs its family23.8%
Half of players are between 22.1% and 27.0%. At 27.0% or more, you use it better than 3 in 4.
Headshots
+23% vs its family17.5%
Half of players are between 16.1% and 20.6%. At 20.6% or more, you use it better than 3 in 4.
Which class gets the most out of it
It's a signature weapon of the Engineer class: that class carries it with an advantage. Other classes can use it too, without the advantage.
Against the rest: smg-pdws
Shots per kill
Rank 1 of 11
Accuracy
Rank 1 of 11
Headshots
Rank 1 of 11
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.
