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SMG-PDWs

SCW-10

Measured across 553 real players, each with 50+ kills with it.

It's the 5th most used weapon among the players we track. It's used at the same ranges as other SMG-PDWs: 17.6% of its kills are hip-fire. Among the 11 SMG-PDWs, it ranks 2nd in shots per kill (21.7), 2nd in accuracy (23.7%) and 2nd in kills per minute (1.73).

Kills per minute
1.73
Hip-fire kills
17.6%
Its family: 12.0%. The higher, the closer range.
SCW-10

What's good with the SCW-10

How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.

Shots per kill

−20% vs its family21.7

Half of players are between 16.8 and 28.9. At 16.8 or fewer, you use it better than 3 in 4. Below 14.3, top 10%.

Accuracy

+11% vs its family23.7%

Half of players are between 20.3% and 27.7%. At 27.7% or more, you use it better than 3 in 4. Above 31.2%, top 10%.

Headshots

−5% vs its family13.5%

Half of players are between 11.6% and 16.0%. At 16.0% or more, you use it better than 3 in 4. Above 18.4%, top 10%.

Which class gets the most out of it

It's a signature weapon of the Engineer class: that class carries it with an advantage. Other classes can use it too, without the advantage.

Compare it with other weapons

Against the rest: smg-pdws

Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.