SMG-PDWs
SCW-10
Measured across 553 real players, each with 50+ kills with it.
It's the 5th most used weapon among the players we track. It's used at the same ranges as other SMG-PDWs: 17.6% of its kills are hip-fire. Among the 11 SMG-PDWs, it ranks 2nd in shots per kill (21.7), 2nd in accuracy (23.7%) and 2nd in kills per minute (1.73).
- Kills per minute
- 1.73
- Hip-fire kills
- 17.6%
- Its family: 12.0%. The higher, the closer range.

What's good with the SCW-10
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
−20% vs its family21.7
Half of players are between 16.8 and 28.9. At 16.8 or fewer, you use it better than 3 in 4. Below 14.3, top 10%.
Accuracy
+11% vs its family23.7%
Half of players are between 20.3% and 27.7%. At 27.7% or more, you use it better than 3 in 4. Above 31.2%, top 10%.
Headshots
−5% vs its family13.5%
Half of players are between 11.6% and 16.0%. At 16.0% or more, you use it better than 3 in 4. Above 18.4%, top 10%.
Which class gets the most out of it
It's a signature weapon of the Engineer class: that class carries it with an advantage. Other classes can use it too, without the advantage.
Against the rest: smg-pdws
Shots per kill
Rank 2 of 11
Accuracy
Rank 2 of 11
Headshots
Rank 7 of 11
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.
