DMRs
SVDM
Measured across 14 real players, each with 50+ kills with it.

- Shots per kill
- 20.9
- +30% vs its family
- Accuracy
- 26.7%
- average vs its family
- Headshots
- 19.4%
- −3% vs its family
- Kills per minute
- 0.75
- Hip-fire kills
- 1.1%
- Its family: 2.1%. The higher, the closer range.
What's good with the SVDM
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
20.9
Half of players are between 16.9 and 32.4. At 16.9 or fewer, you use it better than 3 in 4.
Accuracy
26.7%
Half of players are between 23.3% and 32.1%. At 32.1% or more, you use it better than 3 in 4.
Headshots
19.4%
Half of players are between 16.5% and 22.2%. At 22.2% or more, you use it better than 3 in 4.
Which class gets the most out of it
DMRs aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: dmrs
Shots per kill
Rank 3 of 4
Accuracy
Rank 2 of 4
Headshots
Rank 3 of 4
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.