DMRs
VSSM
Measured across 11 real players, each with 50+ kills with it.
- Most headshots in its type
- Shots per kill
- 22.3
- +39% vs its family
- Accuracy
- 19.1%
- −30% vs its family
- Headshots
- 25.8%
- +30% vs its family
- Kills per minute
- 1.48
- Hip-fire kills
- 38.5%
- Its family: 2.1%. The higher, the closer range.
What's good with the VSSM
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
22.3
Half of players are between 21.4 and 31.5. At 21.4 or fewer, you use it better than 3 in 4.
Accuracy
19.1%
Half of players are between 14.8% and 20.2%. At 20.2% or more, you use it better than 3 in 4.
Headshots
25.8%
Half of players are between 22.0% and 26.2%. At 26.2% or more, you use it better than 3 in 4.
Which class gets the most out of it
DMRs aren't any class's signature weapon: they perform the same on Assault, Engineer, Support or Recon.
Against the rest: dmrs
Shots per kill
Rank 4 of 4
Accuracy
Rank 4 of 4
Headshots
Rank 1 of 4
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.