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Machine Guns

M121 A2

Measured across 16 real players, each with 50+ kills with it.

It's used at the same ranges as other Machine Guns: 5.9% of its kills are hip-fire. Among the 11 Machine Guns, it ranks 4th in shots per kill (26.5), 7th in accuracy (16.6%) and 4th in kills per minute (1.63).

Kills per minute
1.63
Hip-fire kills
5.9%
Its family: 12.3%. The higher, the closer range.
M121 A2

What's good with the M121 A2

How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.

Shots per kill

+3% vs its family26.5

Half of players are between 20.4 and 31.8. At 20.4 or fewer, you use it better than 3 in 4.

Accuracy

−22% vs its family16.6%

Half of players are between 13.2% and 19.1%. At 19.1% or more, you use it better than 3 in 4.

Headshots

+11% vs its family15.5%

Half of players are between 14.0% and 17.0%. At 17.0% or more, you use it better than 3 in 4.

Which class gets the most out of it

It's a signature weapon of the Support class: that class carries it with an advantage. Other classes can use it too, without the advantage.

Compare it with other weapons

Against the rest: machine guns

Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.