Machine Guns
M250
Measured across 12 real players, each with 50+ kills with it.

- Shots per kill
- 32.2
- +25% vs its family
- Accuracy
- 13.9%
- −26% vs its family
- Headshots
- 13.4%
- average vs its family
- Kills per minute
- —
- Coming in a few days: we're measuring it.
What's good with the M250
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
32.2
Half of players are between 29.5 and 44.2. At 29.5 or fewer, you use it better than 3 in 4.
Accuracy
13.9%
Half of players are between 12.9% and 15.2%. At 15.2% or more, you use it better than 3 in 4.
Headshots
13.4%
Half of players are between 11.3% and 14.0%. At 14.0% or more, you use it better than 3 in 4.
Which class gets the most out of it
It's a signature weapon of the Support class: that class carries it with an advantage. Other classes can use it too, without the advantage.
Against the rest: machine guns
Shots per kill
Rank 3 of 6
Accuracy
Rank 5 of 6
Headshots
Rank 6 of 6
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.