Machine Guns
Z84M
Measured across 12 real players, each with 50+ kills with it.
It's used at the same ranges as other Machine Guns: 4.9% of its kills are hip-fire. Among the 11 Machine Guns, it ranks 1st in shots per kill (22.3), 5th in accuracy (17.7%) and 1st in kills per minute (2.76).
- Fewest shots per kill in its type
- Kills per minute
- 2.76
- Hip-fire kills
- 4.9%
- Its family: 12.3%. The higher, the closer range.
What's good with the Z84M
How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.
Shots per kill
−13% vs its family22.3
Half of players are between 18.7 and 26.7. At 18.7 or fewer, you use it better than 3 in 4.
Accuracy
−17% vs its family17.7%
Half of players are between 14.3% and 20.8%. At 20.8% or more, you use it better than 3 in 4.
Headshots
+24% vs its family17.4%
Half of players are between 14.3% and 18.3%. At 18.3% or more, you use it better than 3 in 4.
Which class gets the most out of it
It's a signature weapon of the Support class: that class carries it with an advantage. Other classes can use it too, without the advantage.
Against the rest: machine guns
Shots per kill
Rank 1 of 11
Accuracy
Rank 5 of 11
Headshots
Rank 2 of 11
Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.