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Machine Guns

Z84M

Measured across 12 real players, each with 50+ kills with it.

It's used at the same ranges as other Machine Guns: 4.9% of its kills are hip-fire. Among the 11 Machine Guns, it ranks 1st in shots per kill (22.3), 5th in accuracy (17.7%) and 1st in kills per minute (2.76).

  • Fewest shots per kill in its type
Kills per minute
2.76
Hip-fire kills
4.9%
Its family: 12.3%. The higher, the closer range.
Z84M

What's good with the Z84M

How normal players spread out: the solid band is the middle half, the white line the median and the yellow one its family (all automatic weapons, for example). Right is always better.

Shots per kill

−13% vs its family22.3

Half of players are between 18.7 and 26.7. At 18.7 or fewer, you use it better than 3 in 4.

Accuracy

−17% vs its family17.7%

Half of players are between 14.3% and 20.8%. At 20.8% or more, you use it better than 3 in 4.

Headshots

+24% vs its family17.4%

Half of players are between 14.3% and 18.3%. At 18.3% or more, you use it better than 3 in 4.

Which class gets the most out of it

It's a signature weapon of the Support class: that class carries it with an advantage. Other classes can use it too, without the advantage.

Compare it with other weapons

Against the rest: machine guns

Data: public stats from players our engine sees as normal. These aren't the weapon's official numbers (damage, fire rate): it's how it really performs in people's hands.